Welcome to the realm. Everything runs in your browser — no download, no launcher — and your character persists between sessions.
1. Create a character
From the portal, choose Play now and roll a character. Pick one of the seven classes — Knight, Warrior, Paladin, Sorcerer, Druid, Assassin or Warlock — and customize your appearance. Each class has its own stat growth and spell book, so your choice shapes how you'll fight for the rest of the run.
2. Step into the world
You spawn at the temple of the capital city, on the Capital Isles — the capital and the four isles around it, joined by bridges. Maps link edge to edge with no loading screens: walk across a seam or over a bridge and the neighbouring map streams in around you. A live day/night cycle tints the sky as time passes. The Travel Agent books passage to the other islands; the isles themselves you walk.
3. Fight and level up
Face a monster and attack to fight in real time. Damage is resolved on the server with mitigation, dodge and critical hits. Every kill grants experience; level up to raise your stats and unlock new spells at levels 1, 3, 5, 8, 11, 14, 18, 22, 26 and beyond.
4. Gear, gather and craft
Loot drops from monsters and nodes. Gather wood, ore and herbs by holding to harvest, craft materials into gear and potions, then refine and socket your equipment at the blacksmith. Equip across five paperdoll slots — weapon, helmet, armor, legs and boots — and your gear is composited live onto your character.
5. Group up
Add friends, form a party to share kill XP, and join a guild — the unit that owns castles in the Castle War. Chat is tabbed across global, party, guild and private whispers.
6. Pick a war
Two of them run at once. Your guild fights other guilds for the three castles — Winterhall, Harrenfell and Astrun — in the scheduled Castle War. Your faction, which you do not get to choose, fights the other faction over the six Holy Relics whose blessings buff everyone flying the same banner.
Where to next
- Controls — every key and click.
- Combat — how damage, spells and stats work.
- Castle War — guild sieges, and how to get into a castle.
- Factions & Holy Relics — Aesir vs Jotun, altars and relic theft.
- Browse the Compendium for every class, monster, item and place.