Spells

Every spell — damage, cost, cooldown and who learns it.

Blink

Teleport 4 tiles ahead (stops at a wall) — unique.

Sorcerer · Level 18

Buff

+18% attack for 10s.

Knight · Level 9

+15% atk / +15% def for 10s.

Paladin · Level 3

-20% attack for 7.5s + silence 1s (magic).

Warlock · Level 9

+25% ap for 10s; costs -4 HP/t while active; dispels 1 magic debuff.

Warlock · Level 12

-25% atk + DoT -12 HP/t for 10s + root (magic).

Warlock · Level 22

Root (magic) + -25% spd + -6 HP/t for 7.5s.

Druid · Level 12

+25% def / +20% mr for 10s; dispels 1 physical debuff.

Knight · Level 26

+20% speed for 10s.

Assassin · Level 6

-25% atk / -20% def for 7.5s, plus a slow (-20 haste).

Warrior · Level 18

+35% mr for 12s; dispels 1 magic debuff.

Sorcerer · Level 15

+15% atk/ap/def for 12s; dispels 1 poison/magic debuff.

Druid · Level 22

+25% attack / +15% speed for 10s.

Warrior · Level 15

HoT +6 HP/t for 10s.

Druid · Level 6

+25% spd / +20% atk for 8s; dispels 1 debuff off self.

Assassin · Level 18

-30% defense for 8s.

Knight · Level 15

Damage

Capstone ruin — unleash cataclysmic shadow over a wide area.

Warlock · Level 30

A wound-up killing strike — 40% lifesteal.

Assassin · Level 26

Stuns the target for 0.75s (physical).

Assassin · Level 9

-20% spd for 6s, plus an icy zone (diamond, -6 HP/t, 3s).

Sorcerer · Level 26

35% lifesteal — strike and drink from the wound.

Warrior · Level 9

Capstone ruin — bring the earth down in a wide area.

Warrior · Level 30

Arcs through the cluster.

Sorcerer · Level 22

Free filler — a broad, sweeping swing.

Warrior · Level 1

Hallows a ground zone (plus) searing foes for -8 HP/t over 3s.

Paladin · Level 12

DoT -7 HP/t for 8s.

Warlock · Level 6

A channeled bolt of pure death — 40% lifesteal.

Warlock · Level 26

Silence 1s + 30% lifesteal.

Assassin · Level 22

60% lifesteal — tear at a foe's soul.

Warlock · Level 18

Capstone quake — smash the earth, rupturing a wide area.

Knight · Level 30

The finisher.

Warrior · Level 26

Projectile (fire) — a quick bolt of flame.

Sorcerer · Level 1

Projectile; detonates on impact.

Sorcerer · Level 12

Projectile (ice); slow -15% spd / -20 haste for 6s.

Sorcerer · Level 3

Roots nearby foes for 3s (magic).

Sorcerer · Level 9

A heavy overhead smash.

Knight · Level 12

Filler — a bolt of holy light.

Paladin · Level 1

A channeled verdict that stuns for 1s (magic).

Paladin · Level 30

50% lifesteal — siphon a foe's life into your own.

Warlock · Level 3

50% lifesteal — carve into a foe and drink their vitality.

Assassin · Level 15

The biggest button in Arcanor.

Sorcerer · Level 30

The longest reach in the game.

Paladin · Level 22

Poison DoT -7 HP/t for 7.5s + slow (-20 haste).

Warlock · Level 15

Hurled dagger shatters — poison -5 HP/t for 6s over a plus.

Assassin · Level 3

Free filler — a fast, cheap thrust.

Assassin · Level 1

Bleed -5 HP/t for 6s, stacks up to 3 times.

Warrior · Level 3

Filler — a bolt of dark energy.

Warlock · Level 1

Stuns the target for 0.75s (physical).

Knight · Level 3

Free filler — a swift, reliable strike that costs nothing.

Knight · Level 1

Call down divine wrath upon a foe.

Paladin · Level 6

Projectile (electric) — a snapping arc of lightning.

Sorcerer · Level 6

The grove's anger — searing light over a wide area.

Druid · Level 18

Filler — a lash of nature's thorns.

Druid · Level 1

25% lifesteal off every blade.

Assassin · Level 30

Stuns all foes struck for 1s (physical).

Warrior · Level 12

Hits all adjacent foes.

Knight · Level 22

Heal

Leaves a friendly zone (plus, +8 HP/t, 3s) over nearby allies.

Druid · Level 9

A potent healing prayer.

Paladin · Level 9

A powerful mending of wounds.

Druid · Level 15

The bread-and-butter restorative surge.

Druid · Level 3

Burst-heals the party clump.

Paladin · Level 18

The tank heals off tankiness — scales with defense.

Knight · Level 18

Channel — re-heals each interval while held.

Druid · Level 26

Dispels 2 physical/poison debuffs off self.

Warrior · Level 22

HoT +8 HP/t for 10s on everyone hit.

Druid · Level 30

Passive

Passive: +12% attack.

Warrior · Level 6

Passive: +10% crit.

Assassin · Level 12

Resurrect

Revive a fallen ally at half strength, no sickness — unique.

Paladin · Level 26

Taunt

Pull wrath off an ally.

Paladin · Level 15

Forces the target onto you.

Knight · Level 6